UObject example
include ../unreal/prelude
uClass UObjectExample of UObject: (BlueprintType) uprops(EditAnywhere, BlueprintReadWrite, ExposeOnSpawn): stringProp : FString intProp : int32 # intProp2 : int32
include ../unreal/prelude
uClass UObjectExample of UObject: (BlueprintType) uprops(EditAnywhere, BlueprintReadWrite, ExposeOnSpawn): stringProp : FString intProp : int32 # intProp2 : int32